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2026-05-18 14:05:37 +03:00

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03 — Notification Timing & SLA Model

The 7 May 2026 incident's defining failure was a ~40-minute gap between a visible air threat and the public cell-broadcast reaching Rezekne. This package treats notification speed as a first-class, modelled quantity rather than an implicit expectation.

The SLA chain

  1. Decision_NotificationUrgency takes threatLevel and the estimated minutes until the object could reach people, and outputs:
    • notificationTierimmediate | priority | standard | none
    • broadcastSlaSeconds — the maximum time allowed from authorisation to confirmed dispatch.
  2. Task_DispatchBroadcast (VUGD) carries a non-interrupting boundary timer armed at broadcastSlaSeconds.
  3. If dispatch is not confirmed before the timer fires, Task_EscalateSla runs in parallel — it does not cancel the broadcast, it escalates the delay to the Crisis Management Centre so a human intervenes.

Proposed SLA defaults

Threat level Lead time Tier broadcastSlaSeconds Rationale
critical any immediate 120 Object inside airspace, closing on people.
high ≤ 15 min immediate 180 Little lead time; alert must precede impact.
high > 15 min priority 300 Lead time exists; brief verification window.
elevated any priority 600 Threat present, not yet tracking toward people.
low any standard 1800 Advisory only.
none none 0 No public broadcast.

Against these defaults, the Rezekne broadcast (~2400 s) breached even the most lenient non-zero SLA by an order of magnitude. Under this model the boundary timer would have fired at 120–180 s and escalated to KVC ~38 minutes earlier.

Guardrail

broadcastSlaSeconds is a hard floor for escalation, not a target for dispatch (guardrail GR-3). Dispatch should normally be far faster; the SLA is the line past which the absence of a broadcast becomes its own incident.

Open for validation

The table values are modelling proposals. They need calibration against real NBS classification timelines and VUGD cell-broadcast dispatch latencies before the package can leave draft.